Giant Axe: An Artifact that increases base Attack by 114. Its buy value is 10300 and its sell value is 7725. It is sold as an Artifact at Lunpa in Golden Sun and at Izumo in Golden Sun: The Lost Age. Its Unleash effect, Heat Mirage, is an attack that adds 21 damage, is based on the Mars element, and may inflict Delusion on the target. Its buy value is 7500 and its sell value is 5625.ĭragon Axe: An Artifact that increases base Attack by 100. It is obtained randomly as a prize in Tolbi Spring with your Lucky Medals. Its Unleash effect, Broil, is an attack that adds 23 damage points and is based on the Mars element. Its buy value is 5200 coins and its sell value is 3900 coins.īurning Axe: An Artifact that increases base Attack by 84, and it is a pure-element weapon in that standard attacks with this weapon are based on the Mars element. It is sold in weapon vendors at Kalay, Tolbi, Lunpa, and Lalivero in Golden Sun and at Contigo in The Lost Age. Great Axe: A common Axe that increases base Attack by 80. Its buy value is 4600 and its sell value is 3450. It is found in a treasure chest earlier in Lamakan Desert accessible using the Reveal Psynergy at a seeming dead end. Its Unleash effect, Barrage, is an attack that adds 20 damage points, is based on the Mars element, and may inflict Stun upon the target. Vulcan Axe: An Artifact that increases base Attack by 76, and it is a pure-element weapon in that standard attacks with this weapon are based on the Mars element. Its buy value is 1400 coins and its sell value is 1050 coins. It is sold in weapon vendors at Kolima, Xian, and Altin in Golden Sun and at Mikasalla, Naribwe, Kibombo, and Yallam in The Lost Age. Its buy value is 280 coins and its sell value is 210 coins.īroad Axe: A common Axe that increases base Attack by 50. It is sold in weapon vendors at Vault, Bilibin, and Imil in Golden Sun and at Madra, Alhafra, and Garoh in The Lost Age. These axes were introduced in the original game and make return appearances in the second.īattle Axe: A common Axe that increases base Attack by 24. Therefore, the following weapons are all arranged by price. A weapon that is priced higher than another is generally superior to that other weapon even if the other weapon has a higher physical attack rating than the more expensive weapon. The prices the games assign to each weapon are quite reliable indicators of how good each weapon is as they measure against each other in actual battle, in most cases. The vendor shopkeeper will specifically remark about how rare a find your Artifact is whenever you specifically sell one. These are bought and sold individually and usually are unique, and if one appears in the Artifacts menu of a town's vendor that one weapon can be bought by itself and then be sold by itself anytime afterwards to reappear in the Artifacts menu. All weapons that are counted as Artifacts are special, stronger weapons that do not appear in the Buy menu. The weapons listed here belong to the Axe class of weapons, and as such they are equippable by the warrior Adepts in each game: Isaac and Garet in the first game Felix and Piers in the second Matthew, Tyrell, and Eoleo in the third game.Īll weapons that are counted as "common weapons" are weapons that can be bought in unlimited quantities in a weapon vendor's Buy menu and are sold without event. Weapons in Golden Sun and Golden Sun: The Lost Age belong to five classes which distinguish themselves by which individual Adepts can equip them and how the weapons appear in the hands of Adepts during battle sequences.
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